Tuesday, December 24, 2019

Video Games And Youth Violence - 1181 Words

Over the past few centuries,video games have become a great leisure and hobby among kids of all ages and cultures. With the advancement of technology, video games have advanced highly in its realism and genres. This high type of advancement brought the video game industry to a multi-billion dollar industry. However, with realism, comes negative effects as well. Ever since the creation of violent or â€Å"mature† video games, there has been a constant debate on whether it will increase violence in the player. Although, not all video games are violent, and just increase skills in a player such as hand-eye coordination. Nevertheless, there is research going on for the link between violent video games and youth violence. The question is which event happens first in the sequence, do violent video games aggravate a person’s violent behavior, or does a person get rid of their anger through playing violent video games? Either way, violent video games are not beneficial to our s ociety. The first reason that violent video games are not beneficial to our society is that they often award players for simulating violent behaviors, and thus that enhances the learning of them. Studies have shown that when violence is rewarded in video games, players exhibit increase of violence compared to those who play video games where violence is punished. Violent video games create aggressive human beings, and award players for violent behaviors. They require active participation, repetition, andShow MoreRelatedVideo Games And Youth Violence883 Words   |  4 PagesVideo Games and Youth Violence: Is There a Real Connection? One of my fondest memories as a child was Christmas Day, 1986. I woke up early, as is typical for a child on Christmas morning. I ran to my parent’s room and rustled them out of bed so I could tear into the presents. I immediately ran to a large rectangular present and grabbed it from under the tree. I was hoping with all my might it would be what I had asked Santa to bring me, a Nintendo Entertainment System. As I ripped the paper fromRead MoreThe Relationship between Video Games and Youth Violence811 Words   |  3 Pagesthat violence in video games have contributed to violent outbreaks of behavior in real life. Violent video games have been a political issue since the early 1980s; however, people forget to look at how people of all ages spend their free time playing these games for entertainment. 97% of 12-17 year olds in the US played video games in 2008, thus fueling an $11.7 billion domestic video game industry. In 2008, 10 of the top 20 best-selling video games in the US contained violence. Video games are aRead MoreVideo Game Violence And It s Affects On Youth1683 Words   |  7 PagesVideo Game Violence and It’s Affects on Youth Video games are becoming ever more popular every day among adolescents, youth and adults. 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